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Posts Tagged iPhone

Tracking AppStore Conversions (part 2)

In the last post I talked about how to set up and track LinkShare Signatures in order to ultimately determine conversion rates for iPhone apps. In this post we’ll soldier on and talk about using the clicksynergy links and getting at the data they produce.
So now we have a LinkShare clicksynergy link with our custom [...]


Tracking AppStore Conversions (part 1)

As developers we tend to live in our code bases. However, in order to make a living, so we can write more code, it is important to focus at least some of our time on the dreaded marketing side of app publishing. To be honest, just using some of the terminology weirds me out a [...]


Sizing a UIView in Interface Builder

Interface Builder has come a long way since the early days of the iPhone SDK, a long way. However, there are still minor little anoyances that seem to creep up a little more often than I would like. One such anoyance that I recently uncovered was setting a custom size to a UIView when that [...]


Babelingo flashes across millions of screens.

When I say ‘flashes’ across screens I mean it literally. I was reading through the latest blog posts over at tap tap tap and was looking at a screenshot where their Tipulator apps icon showed up in one of the latest commercials. “Pretty cool”, I was thinking. And then out of the corner of my [...]


Hasta la vista iPhone NDA

It looks like the much loved iPhone NDA has been lifted for released iPhone software. Apple has posted a note on the iPhone developer website to that effect.
“However, the NDA has created too much of a burden on developers, authors and others interested in helping further the iPhone’s success, so we are dropping it for [...]


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